35,000 users with a 4.9 rating
I led the design team on the mobile app redesign for Juwenalia Krakowskie, the largest student festival in Kraków. This year 35 thousand people used it during the festival.
The old app had no design files at all, so everything was designed from scratch. I was accountable for the whole product life cycle, from research to hand-off.
Unused features, friction, style and branding
The festival team wanted key features to be more visible and used.
Plus a clear information architecture, and a more playful style for the app.
The festival team wanted key features to be more visible and used.
Plus a clear information architecture, and a more playful style for the app.
The whole team spent time with the app to understand how it worked.
Everyone landed on the same thing: a hard-to-find schedule, and needless friction along the way.
The whole team spent time with the app to understand how it worked.
Everyone landed on the same thing: a hard-to-find schedule, and needless friction along the way.
I observed users running tasks inside the app.
It confirmed my assumptions about a hidden schedule button, missing key features and friction along the way.
I observed users running tasks inside the app.
It confirmed my assumptions about a hidden schedule button, missing key features and friction along the way.
Fundamental parts of my process in this project
Turned the brief and the audit into one map of stakeholder goals and user needs.
That map set what a new version had to do.
Turned the brief and the audit into one map of stakeholder goals and user needs.
That map set what a new version had to do.
The same testing sessions showed what already worked for users.
Those parts were carried into the new design rather than dropped.
The same testing sessions showed what already worked for users.
Those parts were carried into the new design rather than dropped.
Turned the findings into problems to solve and goals to achieve.
Agreed with the PM and engineers, so it was shippable in time.
Turned the findings into problems to solve and goals to achieve.
Agreed with the PM and engineers, so it was shippable in time.
Explored several IA variants, homepages and schedule layouts.
Built the strongest ones out as interactive prototypes.
Explored several IA variants, homepages and schedule layouts.
Built the strongest ones out as interactive prototypes.
Tested with students and iterated on the layouts that didn't hold up.
Each round cut the weaker variants until one clearly performed best.
Tested with students and iterated on the layouts that didn't hold up.
Each round cut the weaker variants until one clearly performed best.
Shipped the final screens and the design system.
Walked engineers through it and stayed on until it was live.
Shipped the final screens and the design system.
Walked engineers through it and stayed on until it was live.
Considered options that would solve our problems

Clear, intuitive and playful style solution



The results and what I delivered